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RPG

Echoes of the Specter

A spectral phenomenon known as the Fissure is spreading across the world, corrupting regions and weakening the barrier between our realm and the void. As intensity rises, increasingly dangerous manifestations appear.

Choose your class, explore 6 unique regions, face fissures with narrative turns, dodge QTEs and 3-phase bosses, and collect legendary equipment — all directly in IMVU chat.

Start now — create your character in the client!

Classes

Choose your Destiny

Four unique classes, each with its own skill tree, distinct base stats and strategic role in combat.

Tank

Guardian

The unshakable bastion of the group. High defense and protection skills that absorb damage and protect allies.

STR 8 · DEF 12 · SPD 5 · LUK 3

No class passive

DPS

Hunter

Swift and lethal predator. Explosive damage and devastating criticals, but pays the price with fragility.

STR 10 · DEF 5 · SPD 12 · LUK 6

Predatory Fragility: +10% damage taken

Mage / DoT

Arcanist

Master of arcane arts. Combines direct magic damage with damage over time and powerful debuffs.

STR 12 · DEF 4 · SPD 6 · LUK 8

No class passive

Support / Healer

Sentinel

The light in dark times. Heals allies, removes debuffs and strengthens the group with sacred blessings.

STR 6 · DEF 8 · SPD 7 · LUK 5

No class passive

Regions

Explore the World

Six regions divided into two difficulty tiers. Each with unique monsters, elites and lore.

Murk Hollows

T1

Tier T1 · Level 1–5

Swampy caverns covered in toxic mist. Crawling creatures lurk in the eternal dampness.

Eternal Ashes

T1

Tier T1 · Level 3–7

Ash plains where the fire never died. Heat distorts the air and forges ember creatures.

Dark Grove

T1

Tier T1 · Level 5–10

Ancient forest where light cannot penetrate. Corrupted dryads and spectral beasts inhabit the shadows.

Spectral Tide

T2

Tier T2 · Level 11–15

Ghostly shoreline where the tide brings abyssal horrors. Each wave carries echoes of the void.

Devastated Peak

T2

Tier T2 · Level 13–17

Ruined mountain with uncontrolled elemental forces. Stone giants and violent storms.

Temporal Nexus

T2

Tier T2 · Level 16–20

Ruins where time distorts. Past and future merge into a fragmented reality.

Bestiary

Creatures of the World

Regular monsters, powerful elites and colossal bosses await in every region.

Traits

Regenerator — recovers HP per turn
Armored — physical damage reduction
Frenetic — multiple attacks
Venomous — applies DoT
Ethereal — high dodge chance
Spectral — magic resistance
Parasite — drains HP on attack
Explosive — explodes on death
Evasive — high evasion
Resistant — total damage reduction
Splitter — splits when damaged
Vampiric — heals based on damage
Berserker — gets stronger at low HP
Protector — protects allies

Elite Monsters

Hydra of the Mists

Lv 5

Murk Hollows

HP: 120ATK: 15

Lord of Ashes

Lv 7

Eternal Ashes

HP: 150ATK: 18

Shadow Dryad

Lv 10

Dark Grove

HP: 180ATK: 20

Dead Captain

Lv 15

Spectral Tide

HP: 300ATK: 30

Mountain Titan

Lv 17

Devastated Peak

HP: 400ATK: 35

Fragmented Oracle

Lv 20

Temporal Nexus

HP: 450ATK: 38

Bosses

Devourer of Mists

T1
HP: 20003 phases24 fragments

The primordial beast of the swamps, emerging from the mist to devour everything in its path.

Herald of the Void

T2
HP: 60003 phases48 fragments

The manifestation of the void itself, bringing final destruction to the world of the living.

Combat

Narrative Combat System

Each fissure is an immersive experience with individual turns, dodge QTEs, class combos and bosses with unique personalities.

Fissure Flow

Fissures follow a complete flow — from lobby to final rewards.

🌀

Lobby

Fissure spawns, players join with !entrar or via client. 90s preparation.

⚔️

Waves

4–7 sequential encounters with increasingly stronger monsters. Narrative transitions between waves.

💀

Final Boss

In Tier 2, the last encounter is always a boss with 3 phases and special abilities.

🎁

Rewards

XP, gold, fragments and loot scale by tier. Survivors receive bonuses.

Individual Turns

Each player acts separately, ordered by speed (SPD). Attacks, defenses and fleeing are narrated with rich descriptions that include your weapon name and equipped affixes.

Dodge QTE

On the monster's turn, you type a letter sequence to dodge. PERFECT avoids all damage and has a 25% counter-attack chance. PARTIAL reduces. FAIL takes full damage.

PERFECTPARTIALFAIL

Class Combos

When two players of different classes attack in the same round, there's a 15% chance of a named combo — like Arcane Storm (Arcanist + Guardian) — with bonus damage.

Boss Phases

Bosses have 3 phases with unique special abilities: damage reduction, initiative reversal, telegraphed AoE. Each transition triggers dialogue and taunts.

Immersive Narrative

Every action is described with varied templates — criticals, dodges, deaths, victories. Bosses and elites speak directly to players. Equipment and affixes appear in combat narrative. No two fights are the same.

Skills & Spells

Skill Tree

32 unique skills — 8 per class, organized into 4 families of increasing power.

Stone Shield

Core

Level 1

3 turns

50 gold

Self: +40% DEF for 2 turns

Tectonic Strike

Core

Level 3

4 turns

100 gold

1.4× ATK, 30% Stun 1 turn

×1.4 ATK

Living Wall

Advanced

Level 8

6 turns

400 gold

Party: redirect 30% ally damage to self for 3 turns

Taunt

Advanced

Level 12

5 turns

600 gold

Force target to attack you for 2 turns, +20% DEF

Brutal Charge

Advanced

Level 16

5 turns

800 gold

1.8× ATK, 10% max HP recoil

×1.8 ATK

Inner Fortress

Ultimate

Level 20

8 turns

1500 gold

Remove debuffs, heal 15% HP, +25% DEF for 3 turns

Earthquake

Ultimate

Level 25

10 turns

2500 gold

AoE 1.2× ATK, 40% chance -30% SPD for 2 turns

×1.2 ATK

Spectral Bastion

Spectral

Level 28

12 turns

4000 gold

Absorb 3 hits (60% reduction) for 4 turns

Equipment & Items

Complete Arsenal

Equipment in two tiers, 5 rarity levels and consumables for every situation.

Tier 1 — Shop & Exploration

Basic equipment available in the shop and as drops in T1 regions.

WeaponArmorAccessory

Tier 2 — Exploration Only

Elite equipment obtained exclusively as drops in T2 regions.

WeaponArmorAccessory

Equipment — Rarities

Common
Uncommon
Rare
Epic
Legendary
Spectral

Consumables

Minor Potion

Heal 20% max HP

25g

Medium Potion

Heal 50% max HP

75g

Major Potion

Heal 100% max HP

200g

Antidote

Remove Venomous

40g

Return Scroll

Skip explore cooldown once

15g

Strength Elixir

+10% STR for 30 min

100g

Defense Elixir

+10% DEF for 30 min

100g

Speed Elixir

+10% SPD for 30 min

100g

Luck Elixir

+10% LUK for 30 min

100g
Events

Fissures, Storms and Bosses

The world responds to player activity. Check out the dynamic systems that transform each room.

Spectral Intensity & Fissures

Each exploration increases the spectral intensity of the room. When the threshold is reached, a fissure opens.

30

Fissure Whispers

Strange murmurs, rare finds increase

50

Spectral Drain

Spectral drain, HP lost per explore, gold increased

75

Spectral Harvest

Spectral harvest, loot doubled, maximum danger

Storms

Manifestations of instability that affect the entire room for a limited time.

Arcane Surge

Increases magic damage and drops

Red Moon

Prosperity — gold and XP increased

Temporal Rift

Time distortion — cooldowns altered

Soul Tax

Increased stamina cost

Void Tide

Stronger monsters, better loot

Spectral Silence

Spectral skills disabled

Room Bosses

When spectral intensity reaches the maximum threshold, a colossal boss appears in the room. All present players can attack it and damage is shared. Bosses have 3 phases and drop spectral fragments.

Commands

Chat Commands

Use these commands directly in the IMVU room chat to interact with the RPG.

ComandoAlias
!explore!e
!boss
!stats!s
!room
!entrar
!esquiva
!rpg
!help!h

Inventory, equipment, shop, skills and stat management is done through the desktop client panel.